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Round-by-Round Analysis
Fight progression reconstructed from verified round-level observations.
No Contest · R3 · 5:00
CM PunkRound 3Mike Jackson
3 / 25Sig. strikes22 / 35
12%Accuracy63%
11 / 36Total strikes52 / 68
0Knockdowns0
0 / 3Takedowns0 / 0
0Sub. attempts0
0:41Control2:47
0.6Pace / min4.4
20%Control share80%
CM Punk
Targethead 67% · body 33% · leg 0%
Phasedistance 67% · clinch 33% · ground 0%
Mike Jackson
Targethead 95% · body 5% · leg 0%
Phasedistance 50% · clinch 32% · ground 18%
Statistical signals
Output edgeMike Jackson landed 22 significant strikes to 3.Control edgeMike Jackson held 167s of control to 41s.Striking edgeMike Jackson struck at 63% accuracy to 12%.
Descriptive only. These compare recorded output; they are not judge scores and do not say who won the round.
What changed from R2
Pace downCM Punk's significant-strike pace moved -40% from R2 to R3, 0.6 against 1.0 per minute.
Accuracy shiftCM Punk's significant-strike accuracy moved -21 pts, 12% against 33%.
Target shiftCM Punk's head share of landed strikes moved -13 pts, to 67% head with 33% body and 0% leg.
Phase shiftCM Punk's ground share of landed strikes moved -20 pts, to 0% on the ground against 67% at distance.
Grappling pressureCM Punk attempted 2 more takedowns than in R2, 3 against 1.
Phase shiftMike Jackson's ground share of landed strikes moved -40 pts, to 18% on the ground against 50% at distance.
Observed fight vs historical Fight DNA
Compares this fight against each fighter's pre-fight Fight DNA baseline. Shown only where the historical sample supports it.
CM Punk
Insufficient sample. This fighter's Fight DNA as of the event date did not have enough covered rounds to compare against, so no deviation is shown.
Mike Jackson
Insufficient sample. This fighter's Fight DNA as of the event date did not have enough covered rounds to compare against, so no deviation is shown.
Fight summary
19CM Punk sig. strikes
64Mike Jackson sig. strikes
3rounds observed
-55%largest pace swing, R1 to R2 (CM Punk)
R1
R2
R3
Pace is significant strikes landed per minute of observed round time. A round with no recorded observation is left empty rather than drawn as zero.